Understanding and Collecting Baseline Data Collection for Skill Acquisition Programs

Baseline data collection is program specific rather than target specific. It is a way for you to collect data on the terminal goal, or a sample of the targets within a program, to determine if the skill is already known by the learner OR if it is indeed an unknown skill that needs to be introduced for teaching.

Skill Acquisition Programs

Baseline data for skill acquisition programs can be collected via the DATA ENTRY on the website and via the mobile app.

Baseline data is scored as CORRECT ( + ) or INCORRECT ( - ).

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Good to Know!

Area

Images

Good to Know!

1

DATA ENTRY via the website

Staff can enter trial by trail data:

If you prefer, staff can enter an overview of the data:

Notes can be entered on the baseline data collected, in the event you would like staff to note which targets were delivered during baseline data collection

2

MOBILE APP

Staff can enter trail by trail data:

If you prefer, staff can enter an overview of the data:

Notes can be entered on the baseline data collected, in the event you would like staff to note which targets were delivered during baseline data collection

Baseline Scenarios

Scenario 1:

Program: Naming Colors

Goal: Learner will name the color of novel objects within their environment

Targets: Blue, Red, Yellow, Green, Brown, Black, Purple, White, Black, Pink, Orange

Baseline:

Scenario 2:

Program: Waiting for a Preferred Item

Goal: When denied a highly preferred item, the learner will wait for the item without protest, for up to 1 minute.

Targets: Vary in length and in item type (neutral, moderately preferred, highly preferred) This program will be ran as a shaping program.

Baseline:

  • Staff ask the learner if they would like access to a highly preferred item. If the learner responds with “yes”. Staff will state “wait” and note how long the learner waits for the highly preferred item without protest. The learner waits 8 seconds. Staff score that baseline data trail as INCORRECT ( - ), as the terminal goal is to wait for 1 minute for a highly preferred item without protest.

  • Later in session, the learner reaches for a highly preferred item. Staff block access and state “wait” and note how long the learner waits for the highly preferred item without protest. The learner waits 12 seconds. Staff score that baseline data trail as INCORRECT ( - ), as the terminal goal is to wait for 1 minute for a highly preferred item without protest.

  • This baseline data illustrates that the learner does not wait for highly preferred items for up to 1 minute and that this program needs to be introduced for teaching. This program will now be moved out of baseline for teaching: https://rethinkautism.atlassian.net/wiki/spaces/RBS/pages/16449598

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